It’s Friday night, and you and some buddies are hanging out and having a good time, just chatting, when BOOM! The door swings open and stepping into your place is a massive ogre with sharp fangs. A voice chimes in “roll for initiative,” which follows the sounds of rolling dice hitting the table as you prepare to fight.
For 48 years, Dungeons and Dragons, more commonly known as D&D, has created many adventures. From climbing up majestic mountains, surviving brutal labyrinths to exploring outer space, D&D has been a source of entertainment for many. With such a legacy, let’s look at the history behind this iconic series.
In 1974, Gary Gygax and Dave Arneson published Dungeons and Dragons. Before this, Gygax and Arneson had worked on previous tabletop adventures like Blackmoor and Chainmail. The game was a hit for those looking to scratch that fantasy itch. Unfortunately, the first print of D&D, which had only 1,000 copies, sold out in eleven months. When Gygax and Arneson released the second print, it too sold out in only six months.
Not everything, though, for D&D was high rolls and laughs. Starting in 1979, D&D was being blamed for various murders and suicides. The period of such D&D accusations was known as the “satanic panic” in the media. Such examples included James Dallas Egbert III, described as a gifted but troubled boy who would kill himself in 1980. His parents believed D&D had warped his mind.
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